Tag: location

Results

  • Blue Valley

    h1. The Blue Valley Hidden valley that is populated by thunder-lizards. Much of the action that is chronicled in [[The Death of Jackalclan]] took place here. !(media-item-align-none)//db4sgowjqfwig.cloudfront.net/assets/275990/facebook_img.jpg? …

  • alfaros_woods

    h1. Alfaro's Woods Facts: * ~1200 square miles of forest. * Bordered on the right by the east head of the Black River * Within the woods are a number of creeks and streams but no major water sources. There are numerous small lakes and …

  • archipeligo

    h1. Archipelago Chain of islands with many examples of natural-seeming magic. The islands move, but at predictable intervals. Only a few captains & navigators know the tricks (such as [[borius|Borius, the Notorious]]). *Sites:* * The [[ …

  • garden_of_saint_eves

    h1. Garden of Saint Eves Location of the [[wishing_well|Wishing Well]]. Was guarded by [[lord_baltimore|Lord Baltimore]] and [[tell_tale|Tell-Tale]]. Current guardians are unknown.

  • locke_wood

    h1. Locke Wood This is a wooded area presumably connected to [[lockhorn|Lockehorns]]. There is a map associated with this location. The map can be folded in a specific way to reveal additional information. A verse _[NEED MORE INFO HERE FROM …

  • salt_flats

    h1. The Salt Flats This is a large flat arid basin with few inhabitants, or living things at all. The area appears to have been created when a magical chest of devouring was opened on the floor of a thriving inland sea. Traveling within the basin on …

  • thornwood

    h1. Thornwood A wooded area in the northern region of the western continent known and named for its many square miles of large, thorny vines that grow beneath the canopy of the forest. The thorns combined with a massive field of boulders create an …

  • wall_of_coe

    h1. Wall of Coe A natural cliff face of varying heights that stretches over a thousand miles and runs north-south on the western edge of [[cranenthaul|Cranenthaul]]. There are few passes through the wall and over time many a king or lord has …

  • The Emerald Bay

    h1. The Emerald Bay A mythical (or real) port-of-call at which it is believed all sailors find peace and tranquility. May only be reached after a life of virtuous sailing by the entire crew of a ship....or found (if real) by a crew of virtuous …

  • Maelagro

    h1. Maelagro An island in [[the_great_divide | The Great Divide]] that serves as a trade center between the [[new_continent | New Continent]] and the "old" continent of [[cranenthaul | Cranenthaul]]. It is inhabited by a settlement of traders who …

  • phendor

    h1. Phendor Kingdom of the Dwarves above [[ampala|Ampala]]. Upon approaching the large, stone doors of Phendor the stone face of an ancient dwarf recites [[Phendor Entrance|a rhyming verse]] in Dwarvish. The entrance to Phendor housed a fire …

  • Abalone

    h1. Abalone A state ruled by humans that stretches from the mountains west of the [[Great Forest]] (to the edge of [[Teytyon|Tetyon's]] Kingdom) and to the east to the ocean. It's capital is [[pathos|Pathos]]. It is currently a religious state and is …

  • ampala

    h1. Ampala A fortified town with a keep in the realm of [[Abalone ]], Inhabited by Bugbears, Kobolds, etc. It is near the Dwarven [[phendor|Kingdom of Phendor]]. Goal city of the adventure [[force10|Force Ten to Ampala]] [[File:356317 | class …

  • pathos

    h1. Pathos A fortified city of considerable size. The state capitol of the state of [[Abalone]]. Informally 'ruled' and looted by [[The Thieves of Balzrazak | the Thieves of Balzrazak]] before being transferred to a religious rule of high priests. …

  • bishops_hostel

    h1. Bishop's Hostel A small town on the western coast of [[cranenthaul|Cranenthaul]] with a [[bard_of_bishops_hostel|notable bard]] in it.

  • balzrazak_waystation

    h2. Balzrazak Waystation When most people search for the [[mythic_balzrazak|Mythic City of Balzrazak]], they end up in this rancid port city, often dead. Just as the "real" Balzrazak is known to have all wonders, this festering stink hole is known …

  • eastbreeze

    h1. East Breeze A port town entirely built on piers on the water of the east coast of The [[Great Bay]]. Reclusive. When _[[molly_jones_ghost_ship |The Molly Jones]]_ visited, they found it overrun with [[yellow_death|The Yellow Death]]. The …

  • enure

    h1. Enure Cursed city. The Deity [[Hermes]] granted its leader the [[eyes_of_hermes|Eyes of Hermes]] to allow him to find his way through the city (using the [[white_pearl|White Pearl]]) and to protect against those who would harm it (using the [[ …

  • camden_castle

    h1. Camden Castle Once owned by [[lucifer|Lucifer]] of the [[Anti-Paladins]]. Lucifer was slain by [[:nyshae-camden | Nyshae Camden]], who claimed his castle for the forces of good.

  • crimson_castle

    h1. Crimson Castle A huge red-stone castle once thought to be the origin of the legend of Sleeping Beauty, as told by [[grimm_brothers|The Brothers Grimm]] (who lived near-by). Not long after a group of adventurers scouted the castle and solved many …

  • fallons_gate

    h1. Fallon's Gate A sturdy Dwarven fortification in the mountains between [[rivers_head|River's Head]] to the West, and the Great Swamp to the East. _[NO LINK TO THE SWAMP UNTIL THE PROPER NAME IS KNOWN... LANCE?]_ The fortifications were …

  • The Keep on Tidal Island

    h1. The Keep of Tidal Island A small, abandoned tower keep located on the last and largest island in a small string of islands extending from the coast north east to the [[woods_of_the_dithedine|Woods of the Dithedine]]. It's location is unique in …

  • arena

    h1. The Arena A fantastic subterranean labyrinth that is primarily intended to test the fiber of adventurers. Although its physical location is hidden, the Arena's entrance is a [[Arena Amulet |magical necklace]]. Wearing the necklace caused the …

  • mortus_gloom

    h1. Mortus Gloom The tomb of the ancients under the [[monastery1000steps|Monastery]] in the [[rara_avis|southern mountains]] of the [[black_hills|Black Mining Hills]] of [[dakota|Dakota]]. Written on the door via the secret entrance is a [[Mortus …

  • waterfall_tomb

    h1. Waterfall Tomb Tomb whose entrance was hidden behind a waterfall. Located by following a [[waterfal_map|map]]. On [[calendar_02_05|May 30, '02]], an adventuring party including [[:nakezin-huzibfa | Nakezin]], [[:narsull-firewind | Narsull]], & …

  • mythic_balzrazak

    h1. Mythic Balzrazak The city of Balzrazak is the stuff of stories told over 1,001 nights. It is a place so amazing that even the [[balzrazak_lure|fishing lures are magical]]. Reaching the city is the stuff of other types of stories. An "applicant …

  • the_emerald_bay

    h1. The Emerald Bay A mythical (or real) port of call at which it is believed all sailors find peace and tranquility. May only be reached after a life of virtuous sailing by the entire crew of a ship....or found (if real) by a crew of virtuous sailors …

  • the_sparrow_s_reach

    h1. Sparrows Reach
    (aka The Talon's Way) This is a mystical trail known mostly in legend. It starts at island of [[Cullenshole]] and extends an unknown distance due south from there. Grandma Cullen, of [[The Family Cullen]], is the primary keeper …

  • haeven_cattle_ranch

    h1. Haeven A cattle ranch owned by: * [[:aladdin-sane | Aladdin Sane]] * [[:adler-george | Adler George]] * [[:nakezin-huzibfa | Nakezin Huzibfa (the Knave)]] Dead owners are: * [[:canyon-weatherfear | Canyon Weatherfear]] * [[:franz-lefty …

  • Lord Basil's Manor

    h1. Lord Basil's Manor A large estate on the western coast of [[cranenthaul | Cranenthaul]]. Home to [[lord_Basal|Lord Basil]]. Contained a painting that acted as a gateway to the [[Portal of the Gods]].

  • iron_pond

    h1. Iron Pond A reservoir that sits in a steep canyon near [[woodacre_falls | Woodacre Falls]]. It was at this location that the [[:lkab | Lord King Afton Barr]] and his companions left to rest the body of the [[iron_giant|Iron Giant]]. Upon the …

  • wishing_well

    h1. Wishing Well Hidden in the [[garden_of_saint_eves|Garden of Saint Eves]], the Wishing Well allowed those who made a pilgrimage to it to gain [[Wishes|a taste of the power of the Gods and twist reality to their liking]]. Guarded at one time by [[ …

  • Isle of Wight

    Small island in the [[archipeligo |Archipeligo]] that was home to [[desmond_molly_jones |Desmond & Molly Jones]] when they retired. It appears to have their graves, though later investigation showed that actually it contained the remains of two of …

  • Tomb of Mirirdi

    h3. The Tomb of Mirirdi This was the cavern that held the bones of a slain Unicorn named [[Mirirdi]], and was guarded by the undead dragon [[kirird_dae | Kirirdedae]]. Written under the Unicorn drawing: _Mother Miridi bless thee and keep thee holy …

All Tags