Cranenthaul
calendar_04_02
February, ’04
1 | 2 | 3 New Moon | 4 | 5 | |||
F a l l o n ‘ s G a t e |
* Blanco at “0” * discover Fallon’s Tomb * pay their respects & close it up before the Spectre of Fallon comes out * heal Blanco |
* Tunare, the Druid, joins the Dwarves at Fallon’s Gate on her way to the Beacon Tower * Gruper, the flunky dwarf arrives from the East * gets attack by hoard: spiders, goblins, hyenas, troll, hellhounds, & “barbarian” * kill 3 skeletons * Hoard retreats * Blanco takes an Arduin to his head with an arrow & dies |
* burry Blanco * rest & refortify * try to “trap” bridge |
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T a n s y & c o |
* Tansy & Nakezin leave for the Iron Dam to return to the kingdom | * Tansy & Nakazin travel * heavy storm * take a wrong turn and find “The Manor House” * help a thief/spy escape from the “den” * discover he is a messenger from some “dark master” * find message in hidden scroll case, also is a Scroll of Insivibility * time up thief & camp |
* travel towards Iron Pond with Wolf Pup & Spy | * travel | * arrive at Iron Pool * use Door to kingdom |
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M o r d o r p h & c o |
* Tywane, Morph, Daush Grey, Godforge, Captain Farsight, the brothers Case & Clumsy head West * that night something (a Chimera) flies overhead & stampedes a herd of boar * Morph kills a boar with Midas’ two-handed sword – crits, kills, they eat |
* head West * find The Pinnacle (Devil’s Fang) * explore first tower and discover a Medusa * Morph cuts off her head, Tywane crits her eyes, but her snakes bit him and he is poisoned * he throws himself out the window & falls 20’ so he can get a Slow Poison from Godforge * rest below tower in mountains * Morph & Godforge enter the tower from the room and kill Medusa – Morph gets an Arduin critical and severs her leg * retreat to mountains as Flesh Golem lights signal fire * Morph takes 3 antivenom potions with him * camp |
* Morph cures Tywane from poison * camp, hide, & retreat * that night attacked by 2 Peytons * Morph gets 2 crits and cleaves one in the head, the other in the chest |
* Morph & Co. return to Greycastle, rest & heal | |||
6 | 7 | 8 | 9 | 10 | 11 | 12 | |
F a l l o n ‘ s G a t e |
* the Hoard returns to the Gate * Brubaker, the Stone Giant, is persuaded to switch sides and joins them behind the gate * Aladdin destroys 20 Skeletons with a Fireball and lights up Grendel, the Troll, who retreats with the Orcs * a second Fireball destroys Grendel & the Orcs, and lights up the “Barbarian” with 2 Hellhounds then some arrows strike home & he retreats * the “Barbarian” is then killed by a Magic Missile, revealing him to be a Doppelganger * Aladdin is an Army of One * Brubaker throws/takes Grendel’s remains to the swamp, and chases the hounds |
* 10 Dwarves arrive at Fallon’s Gate | |||||
T a n s y & c o |
* The Knave, Tansy, & Aladdin fly on Prayer Rug to Greycastle * warn Morph & Co. of tower |
* Aladdin will stay in Greycastle * Tansy and the Knave return with rug to Fallon’s Gate * they hear the story of the battle with the Hoard at Fallon’s Gate * Tansy sent to return to Greycastle to retrieve Aladdin * send to bring him back tonight * Tansy looses spells until morning of the 9th * stops by Woodacre Falls to pick up healing from Dryad/Druid * Aladdin & the Knave capture a Goblin scout & 2 Hyenas * they lure in 2 more Goblins and Charm them 3 more Goblins arrive that nights & throw a rope across the chasm Knave releases it so he falls half—way across the second Goblin goes help retrieve the rope & the Nave sticks him |
* Tansy gets spells back | * Nakezin & co. rest & recover | |||
M o r d o r p h & c o |
* Tywane recovers & retires to his pub * proposes to “Daisy” |
* Morph, Capt. Farsight, Godforge, Case, Clumsy, & Red head for the Kingdom | * travel | * arrive at the Kingdom * deliver Gnome chest to the Royal Treasury, but keeps the key * sleep |
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L K A B & c o |
* Lord King Afton Barr leaves for the Druid’s Woods * 20 Dwarves head to the Iron Dam through the door 10 Dwarves decide to “follow” Tansy to Fallon’s Gate |
*arrives at Emricol’s Tree in Alfaro’s Woods * stays the night |
* heads North to Woodacre Falls * arrives late |
* Lord King Afton Barr joins the 10 remaining Dwarves * heads East to Fallon’s Gate |
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B a s t i o n & c o |
* Bastion, Nickedemus, & Elsibeth travel to retrieve a cutting of The White Tree of the Woods * travel with “beer” shipment to river * stay the night * tell stories of great battles to the dock workers |
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13 | 14 | 15 | 16 | 17 Full Moon | 18 | 19 | |
M o r d o r p h & c o |
* use the Door to speak with Lord King Afton Barr * get info “no thieves available!” * Godforge gets new armor |
* travel back to Greycastle | * travel | * arrive at Greycastle * pack up and head West to Devil’s Fang * walk all night to arrive on Full Moon |
* arrive at base of Devil’s Fang late afternoon * rest until sunset at woodline * push Flesh Golem off tower, then behead it * go to Devil’s Fang * Stone Giants throw rocks & beams * Godforge struck in head * Giant fumbles, kills buddy – falls 120’ – dies * make friends with 2nd Giant * go to top of tower * find old Cloak of Elvenkind hiding Mirror of Scrying – works with wood found with Medusa * ruins on a sacrificial table & trap door seals behind until opened from below * sleep in Giant’s lair |
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L K A B & c o |
* look for “the Manor”, but don’t find it * arrive at Gate * hear report from the Knave * there is much rejoicing * there is discussion as to what the next move should be * all stay the night * Aladdin scrys Brubaker |
* Aladdin memorizes ESP & they bring in the Spy from the Kingdom to interrogate him * get info |
* Lord King Afton Barr, Aladdin, Yves, Nimble, Nimbus, the Spy, & Elixe the Goblin go through the Door back to the Kingdom * find Buffy and have her join the Knave * also tell Clanom, Adler, Kurgan (who had been restored to flesh with Aladdin’s potion) to be “on call” for going through the Door to help the Knave |
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B a s t i o n & c o |
* head down river on barge * attacked by 11 Lizardmen, who all die * 2 dwarven bargemen also die |
* continue down river * arrive at the river town |
* head up road to the woods * find tavern & stay |
* travel North up road * find path to Tavern of the Mystic Tree * find Tavern * fight Stirges (bastion is a Stirge Magnet) & kill them * find tunnel in basement * find underground grotto with mushrooms, shriekers, & Shambling Mound * Elsibeth talks to it * they feed it & leave * go into woods * Bastion loses an ear to a rat * find a hedge maze & white tree * attacked by Wight on a Unicorn (“the hunter”) & kill it * attack “the guardian” (wight former druid) and kill it * stay the night |
* get 2 White Tree seedlings * rest |
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T a n s y & c o |
* the Knave, Tansy, Buffy, & Tunare head East to recon the war front with the Door Tapestry * they leave the Gate and head to Brubaker’s Valley * run into his Bears * continue East * rest |
* continue East through mountains | * travel East through mountains * come upon a Gnoll clan * heavy rain at sunset * they give the clan a wide birth * camp off the road |
* come to crossroads * find Gnoll guards * climb to get a view *see army & a bridge * head North to the bridge |
* spot 2 Wyvern riders scouting * watch bridge and observe patterns * decide to trade Buffy for Gideon * have Buffy turn the Knave & Adler Invisible & everyone else through the Door until across the road * go across the road & into edge of swamp well east of the bridge * enter swamp * travel * find the dock house and the corpse of a Bugbear will with Carrion Crawler eggs * Knave steps in it * foot goes briefly numb * Carrion Crawler comes down from a tree * they avoid * see Bugbears in house & “something” (Lamia) in tower * attack Lamia * Knave looses 2 Wisdom & Gideon is Charmed * eventually kill it with help of Wolves * rest through Door |
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S a n e & c o |
* Sane, Ariah, & Azirdia (an elf) meet each other in town for the first time * get attacked by some Goblins with a Wolf & wagon * kill 2 & follow the others all night |
* find Goblin wagon * kill Goblins * find girl and head for Greycastle * that night, the girl is “kidnapped” |
* arrive in Greycastle * tell story * family of girl hire them to tell Morph & Co. story * begin to camp * follow |
* track Morph & Co. * lose trail * camp |
* pick up tracks * continue to follow |
* arrive at the Devil’s Fang * meet Morph & Co. * enter Magic Mouth Portal to the Plane of Air * join ship The Amber Wine * sail to Oracle |
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20 | 21 | 22 | 23 | 24 | 25 | 26 | |
L K A B & c o |
* Knave & Co. return with Door to Kingdom * Lord King Afton Barr, Nyshae, Gideon, Adler, & Nimbus take their place * kill Carrion Crawler * find fairies in nursery attack * find girl “Prita” hiding in boat * send her to the Kingdom * dead mother & grubs in flooded basement * kill troop of Bugbears across the swamp after using boat * that evening, arrive at base of cliffs * camp |
* find trail up cliff * decide to avoid road & go back through swamp to the Beacon Tower * watch 40 Gnolls pass in formation * camp |
* move East | * find Beacon Tower & army of 200 Humans & Bugbears * they decide to attack * use Door with Gideon while Invisible and Silenced * attack Braun Bowler, the Half-Orc General and hammer henchmen * Gideon & Nyshae go into negatives * Braun Bowler slain * after Fireballs dispatch the others, the Captain gets away * some retreat into swamp * Humans surrender * cross bridge and capture remaining spies |
* LKAB and company hear back-up troops and cross bridge to Beacon island * a Treant briefly engages them * the gate keeping of the tower opens it up to them * Braum Bowler’s “song” echoes in Tansy’s head * his headless body begins to walk towards its head (on a pike) as his army watches * Aladdin Fireballs the body they enter the tower, find portal to the Elemental Plane of Air (50 lb limit) and Cloaks of Flying * Door doesn’t work in tower * LKAB Group: Afton, Tansy, Aladdin, Nakezine. * Exit tower, use Unseen Servant to “walk” Braum Bowler into the swamp * rest * call 20 Dwarves through the door to keep watch |
* drop weight and use Cloaks of the Council to enter Elemental Plane of Air at the Temple of the Oracle * meet Morph & company on the Amber Wine * trade for longboat to “sail” to Cathedral of Elemental Plane of Air * find the Devil’s Doorman and 2 Charmed Council members with Wyverns * kill them all in difficult battle * no casualties but Nyshae gets poisoned with “poisonous cloud” * Devil’s Doorman is slain, Halfling Council Member is killed, other loses eyes * return with Oracle to temple * use Prayer Rug to raise Halfling Council Member * he then uses Prayer Rug to cure Nyshae of poison * use Oracle to learn how to destroy Braum Bowler * do so * Aladdin & co. join party after visiting tree in cloud |
* Aladdin, Morph, Godforge, Dausch, Ariah, & Azirdia have LKAB use Door to go to the Devil’s Doorman’s base in the Woods of the Dithedine |
B a s t i o n & c o |
* head back to Kingdom | * arrive at rivertown * take mules upstream |
* head upstream | * head upstream | * head upstream * arrive in mountains |
* arrive in Kingdom * wait at pub for Druids |
* druids meet Bastion & company at D’Kota * exchange White Tree sampling for Ring of Minor Regeneration |
P a t ‘ s A d v e n t u r e |
* Elves & Men meet in Kingdom * Envoy is chosen to solve problem: Clanom, Ivan Hammerstrike, Nimble, Gruper, Tunare, & Brand * take a barge South * stay at weighstaion * tell tales & drink |
* head South on river * arrive at Southfork |
* buy cart & mule * head South on road * get attacked by Orcs, who put up a “toll pit” in the road * the Orcs are slain, but Clanom loses an ear to a fumble * camp |
* head South * find a burning wagon train and dead humans, elves, & a few dwarves (elf had been shackled) * take wagon & find horses, load bodies & leave to camp * plan to use Speak with Animals next day * that night attacked by shrubs & kill all (saves vs. poison) |
* arrive in Stocktown * meet racist villagers * burn bodies * Brandenburg gets Charmed by Druid Trixie and dislikes Elves * villager owns freaky apple tree sapling (bought original apple from Goblin in South) * sleep |
* Tunare trains a bird to spy on possibly fake druid * head South along river, planning to find elves * run into skirmish of Dwarves & Goblins (lead by Hobgoblin) * kill all and capture one * Dwarves heading for Kingdom (Durgadin Dwarf family) * camp * attacked by 2 Giant Frogs & kill one * birds explains (by behavior of “druid”) that the druid is not a druid * G’nash the Hobgoblin says his boss’ are at the “hideout” and “Fangtooth” camp |
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27 | 28 | ||||||
L K A B & c o |
* LKAB leaves a squad of 12 dwarves at the Beacon Tower with the rug * he and everyone else goes to the Kingdom * rests until 3/6 |
* rest | |||||
P a t ‘ s A d v e n t u r e |
* head into the woods * find slaughtered Elves & Humans * get “captured” by Elves * taken to council * stay the night * visited by Elf looking for asylum with Black Hills * he leaves after mentioning “Durgadin’s Doom” * that morning at the council, we hear about Durgadin’s Doom * rebel Elves are banished from realm * we are asked to escort them out * no encounters |
* escort Elven rebels to South Fork *”Elves Bane” (aka Grissom) opens a portal to attack us with Goblins & Hobgoblins * Tunare Entangles Elves Bane, but he escapes * the other attackers are killed * continue North * camp * attacked by Dire Wolves * Entangle and slay * later 3 Ogres attack and we clean house * sleep |